Starter workflow
Use the CLI to create a project, then move directly into browser-based authoring and playtesting.
Create projects in your terminal or editor, then use the browser studio to author, tune, and publish them.
New projects are created outside the browser for now with wasmos new or your editor/terminal workflow.
Start a cartridge outside the browser, open it in the studio for fast iteration, and publish it into a feed built for discovery.
Use the CLI to create a project, then move directly into browser-based authoring and playtesting.
Games are meant to ship into the platform, not disappear into a folder after the prototype phase.
A fast, scrollable way to find new games, try them immediately, and keep moving.
Create the cartridge in your terminal or editor, then open it in wasmOS when you are ready to iterate.
Author, tune, and debug in one place. You can iterate on feel and content without dropping into a code editor.
The same platform people use to build is where people come to discover what is new, weird, and worth playing.
Creation currently starts outside the browser with wasmos new.
Browse every playable cartridge currently available in the catalog.
Project creation currently happens outside the browser with wasmos new.